← Return to Roboy - Micro Game
Devlog
- February 23, 2023 by Red Rook Interactive#metroidvania, #platformer, #challenging, #speedrunHello Everyone! We have entered into the graphics phase and we realized we have a ton of work to do. In future updates, we will be implementing new tile maps for different levels, final character spri... Continue reading
- February 11, 2023 by Red Rook Interactive#platformer, #roboy, #meatboy clone, #speedrun gameNew ending added if you gather all component upgrades. Added more chalenge and fleshed out the levels. Fixed robot speak sound glitches. Added a trail to roboy... Continue reading
- February 10, 2023 by Red Rook Interactive#Unity, #Roboy, #Platformer, #MeatboyClone-Updated the level designs and added doors. -New graphics for spawnpoint -More lighting -Added more sound and made sounds have fall off distance. Enjoy! And thanks for playing!!... Continue reading
- February 20, 2022 by Red Rook Interactive#roboy, #meatboy, #platformer, #puzzle-platformer, #metroidvania, #megamanUpdates: -New levels / Test level is now a hidden level -Added lighting. - Better ground detection on Roboy -No-spawn zones made to keep from death looping -Added out of bounds triggers to reset the p... Continue reading
- February 13, 2022 by Red Rook Interactive##roboy, ##meatboyclone, ##platformer, ##hard, ##cuteGot a generic background in as a placeholder. Balanced sounds and cleaned up the particles and teleport effects. Still a long way to go, but it is starting to get into the look and feel I'm going for... Continue reading