Okay, I am back at it!
Roboy - Micro Game » Devlog
After 9 months of downtime from Roboy, it was a long day of debugging and re-establishing myself with the code base. I also made some slight adjustments to colliders and level structure to allow for more fluid movement along the tile map collider.
This week’s goals are to have all the new sprites from Jason Stark updated, and start implementing the death punishment system that will drop your coins where you die, which then need to be picked up. Lastly, I want to start work on Level 3 tile set and map. It’s a tall order but I think I can handle it.
#unitydeveloper #unitygames #indiegame #indiegamedeveloper #indiegamedev #unity2d
Files
Roboy-Web.zip Play in browser
Feb 01, 2023
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Roboy - Micro Game
Challenging Micro MetroidVania Game
Status | In development |
Author | Red Rook Interactive |
Genre | Platformer |
Tags | 2D, challenging, Cute, Exploration, hard, meatboy-clone, Pixel Art, Puzzle-Platformer, tough |
Languages | English |
More posts
- First Graphics Update. More Coming Soon!Feb 23, 2023
- New Ending Added - Bug FixesFeb 11, 2023
- New Update to RoboyFeb 10, 2023
- Major Update - Game Play + More Fun - Demo Almost CompleteFeb 20, 2022
- Level 1 Finally Made. No more test level only!Feb 16, 2022
- Roboy - Graphics UpdateFeb 13, 2022
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